The FIX RPG universe is based on the concept of life as a generative force.
The universe is an infinite tapestry where higher life forms grow three dimensional realms much like a farmer would grow plants in terrariums.
Each plant (comparable to a galaxy) is a massive tree, where realms are grown like fruit. The fruit matures (over billions of years) and eventually breaks away to drift through the void.
As long as the realm is healthy and thriving it survives and the universe is supplied with new worlds.
If the realm faulters or fails, it descends (decays) into the energy fields to be reabsorbed and lost forever.
These higher order beings (gods) cannot directly interact with the third dimension realms they cultivate.
However, their existence totally depends upon the growth and propagation of these realms.
This interdependence is the fabric upon which FIX RPG is built.
From the proto-foundation of the single dot vector of everything, through the two-dimensional layer of the generative energy field which powers all life, through to the three-dimensional realms which provide form and consciousness, each layer depends upon the one below it.
If any dimensional field collapses, they all collapse and result in another universal reset (big bang).
Thus does the universe of FIX continue onward, with each 3-D Realm being a new creation teaming with life.
Each Realm is at a different place in it’s development — from jungle worlds to desert wastelands.
Inhabitants of each Realm are progressing in their evolutionary timeline. Cave dwellers, stone age, highly technologically advanced and everything in between.
The universe of FIX is in a constant state of growth and turmoil. And when a crisis develops in any Realm, the Elders and their manager class of beings called ‘Castors‘ work to isolate the crisis and develop a mission to negate the cause of the crisis.
Castors recruit and dispatch covert operatives know as Fixers to these troubled Realms to do the dirty work needed to prevent catastrophe!
The semi-tangible intersection of the higher Realms where Castors and Fixers operate is called Valhalla — affectionately known as The Hall.